For some reason people feel upset that the AI can only win by "cheating" and not from skilled playĪlso making the slider is not exactly easy either. I'm a big fan of TBS and often the biggest complaint is the difficult setting has nothing to do with the skill of the opponent, instead just increasing the amount of resources for the AI to mismanage. Gaming shouldn't be frustrating, we have our OS for that, lol.īut sadly, the problem with the slider is how is adjusts difficulty. Quoting: KimyrielleWhy limit your potential revenue by catering to only one type of audience, when all it takes to be more inclusive and thus more profitable, is adding a difficulty slider? That's not the only addition. Because your ability to play as the enemy "Americans" is only unlocked when you complete the single-player campaign, they also added a brand new Soviet Army faction with over 20 units, including the T-72 Ural (an old tank but cheap tank that can be used to overwhelm your opponent), the paratrooper team (which can deploy directly to any open hex on your side of the map), and the BM-21 Grad (which launches four artillery attacks at a target in a single turn).
Ai is a cheating bastard update#
This update is a nice step towards making it more approachable since you can dive in for a battle against the AI whenever you want to learn more, or against others online. Personally, I enjoyed it though and it is good but the challenge was tough and that's what put a fair amount of people off. However, they're clearly trying to make big improvements to it. So far, it seems like possibly the only Zachtronics title that hasn't become some kind of instant classic.
Möbius Front '83, the difficult turn-based strategy game from puzzle masters Zachtronics has seen a big free expansion adding in quite a lot.